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Client/Server Design
EnterpriseSCHEDULE features a cooperative architecture through heterogeneous or homogeneous servers talking to each to each other. This distributes processing and is extremely fault tolerant (no single point of failure as in Master/Agent architecture).
- Server to Server design
- Cooperative Architecture
- Fault tolerant (No single point of failure as in Architecture
- Distributes processing (Highly scalable)
- High Availability fault tolerant server logic
- Multiple level exception handling at code level
- Handles system errors and unforeseen errors
- Server rollover at cluster level
- Definable server activity classes
Using the Windows Client, any number of servers can be connected to in a single or multiple desktop sessions. The client/server architecture allows you to add additional machines to your enterprise while easily managing them from one central client.
Examples
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